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The article discusses how to build a 'rock-paper-scissors' game using PostgreSQL with database programming. It guides readers through the step-by-step process of creating a database, including defining the necessary tables and relationships between them. It starts with creating tables to store player information and game results. Then, the author explains how to implement game logic using SQL, which can be useful for developers looking to understand how to integrate databases within gaming contexts. In later sections, the article focuses on testing functions and potential enhancements to make the game more interesting. The entire programming process in PostgreSQL provides an excellent introduction to game development with databases, teaching how to efficiently process data.