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The article discusses the game Townscaper, which has gained popularity due to its unique mechanics and aesthetics. The author shares the journey of creating the game, explaining how Townscaper was developed through a modular approach to building, allowing players to easily create and shape their towns. An interesting aspect is that many technical solutions used in the game can be transferred to other projects and games. Additionally, the article addresses the challenges faced by the creator, such as how to balance simplicity with opportunities for exploration and creativity, making his production more effective and satisfying for players. By reviewing his experiences, we realize that game development is a complex process requiring both technical skills and creativity.