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The article on 80.lv discusses the clutter mechanic in the game 'Tiny Glade' developed by the team Gdad. The developers explain how the clutter in the game window affects gameplay, adding an extra layer of strategy. The ability to manipulate surrounding elements and their impact on characters makes the game more immersive and engaging. The authors also share their insights on testing this mechanic and its effect on player experiences. By using the 'cluttered window' feature, the developers aim to capture players' attention and intrigue them with new challenges, which could influence the strategies they choose when interacting with the game's environment.