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The article on Ars Technica discusses Epic Games' new motion capture technology, which represents a groundbreaking approach to animation in video games. Unlike traditional methods that often require complex equipment and multiple collaborators, Epic's new technology is more accessible and allows creators to more easily translate character movements into realistic animations. The article provides examples of how this technology is applied in games and the opportunities it opens up for creators. Built on the Advanced Dynamic Animation (ADA) system, it is capable of generating movements that respond to player interactions and the changing context of the game. Therefore, we can expect that this innovation will significantly impact the future of gaming, making it more interactive and realistic.