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The article on PC Gamer discusses an intriguing project where a programmer has managed to run Doom inside another instance of Doom. This showcases remarkable skills and creativity in programming that transform our perspective on classic games. This project not only captures the attention of Doom series fans but also raises questions about the boundaries of programming and the potential of utilizing old game engines. It is often said that 'Doom modding' is one of the most fascinating phenomena within the gaming community, and this project only proves that there is no limit to ingenuity in this area. Ultimately, such initiatives not only entertain but also inspire new generations of programmers to experiment with technology and create something new within an old framework.