Using ':latest' in Dockerfile is evil, but why?
The article discusses the challenges faced by average programmers in the gaming industry, especially given the increasing complexity of projects. The author emphasizes the significant responsibility programmers have in creating games that are not only fun but also user-friendly. The critique also addresses the trend of skipping testing, which can lead to severe problems. Creators must remember that their work can impact players’ experiences, making thorough testing and bug-fixing essential. The author concludes the post with a call to consciously work on code quality, aiming not just to satisfy players but also to create an environment where programmers feel comfortable and can enhance their skills.