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Linux Debugging Academy - I will teach you how to troubleshoot application issues [self-promotion]

Adam Mrugalski's blog is a treasure trove of IT knowledge. He shares experience and valuable programming tips, making it inspiring for others.

What We Learned After a Year of Building Applications Using LLMs - O'Reilly

The article discusses experiences in building Large Language Models (LLMs) and the insights derived from that process.

Summary of 100 New Features from Google I/O 2024

Google I/O 2024 introduced new AI features in Google products, enhancing usability and user data security.

Cache Poisoning Attack in Github Actions

The article discusses the cache poisoning problem in GitHub Actions, highlighting risks from mismanaged caches and promoting better practices.

Interview Questions for JavaScript

The 'JavaScript Interview Preparation Handbook' is an excellent guide for developers prepping for interviews.

What are SVG sprite sheets and how to create them?

The article describes what SVG sprite sheets are, their applications, and benefits like improved page loading performance and easy modifications.

Hiding vs. Disabling Features in UX - When to Use Each?

The article discusses differences between hidden and disabled elements in UX design, providing examples of common pitfalls. It emphasizes the impact of these distinctions on user interactions and the importance of thoughtful design.

Cloning a single commit from a GIT repository

The article describes the technique of cloning a single commit in Git, which saves time and resources in large projects.

Doom with Modified Mathematics - What Happens When Pi is NOT Equal to 3.14159... (19m film)

The article discusses the influence of non-Euclidean geometry on the game Doom, illustrating how changing the value of Pi can transform interactions within the game. These changes lead to new mechanics and surprising visual effects.

Measuring Productivity in Software Development - Is It Even Possible?

James Shore's article emphasizes the need for a new approach to measuring productivity in software teams that considers work quality and collaboration effectiveness.

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